tech-briefing · · 2 min read

Subway Menu Computers Transformed into Gaming Machines

By James Thornton

Subway Menu Computers Transformed into Gaming Machines

Unexpected Gaming Performance

A tech enthusiast recently experimented with turning fanless mini-PCs, typically used for Subway's digital menus, into gaming rigs. The YouTube creator pushed these modest machines to their limits, attempting to run popular video games. This unusual project tested the unexpected capabilities of everyday hardware.

The mini-PCs, designed for passive cooling and displaying static menu items, feature Intel Core i3 processors. They lack dedicated graphics cards, relying instead on integrated graphics. This setup is far from ideal for modern gaming, which demands significant processing power and graphical fidelity.

Can Any PC Be a Gaming PC?

The experiment yielded predictable, yet interesting, results. When running Grand Theft Auto V, a graphically intensive open-world game, the modified Subway PCs managed a mere 15 frames per second (fps). This frame rate is considered unplayable for most gamers, leading to a choppy and frustrating experience.

Minecraft, a less demanding title with blocky graphics, performed slightly better. The mini-PCs achieved around 25 fps in this game. While still not smooth, it was a more tolerable frame rate compared to GTA V. The creator highlighted the stark difference between a PC built for display and one for gaming.

# What kind of processor did the Subway PCs have?

This project demonstrates the fundamental differences between various computer builds. While technically any computer can run some form of game, the experience varies wildly. Dedicated gaming PCs feature powerful processors, discrete graphics cards, and robust cooling systems. These components are essential for achieving high frame rates and smooth gameplay.

# How well did Grand Theft Auto V run on these machines?

The Subway mini-PCs, conversely, are optimized for low power consumption and silent operation. Their design prioritizes reliability for continuous display tasks over raw computational strength. The experiment serves as a fun illustration of hardware limitations and the specific demands of modern video games.

The mini-PCs were equipped with Intel Core i3 processors. These are entry-level CPUs, suitable for basic computing tasks but not demanding applications like gaming.

# What was the frame rate for Minecraft?

Grand Theft Auto V ran at approximately 15 frames per second. This frame rate is generally considered too low for an enjoyable gaming experience.

Minecraft performed better, reaching around 25 frames per second. While still not ideal, it was a more playable experience compared to GTA V.

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Content written by James Thornton for techbriefe.com editorial team, AI-assisted.

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